Team Fortress 2: Good Class Loadouts
Now, you'll reach a point in TF2 where your inventory is full of items and you don't know what to put on your loadout.
A good idea is to put your playstyle in mind. For example, if when you play as scout, you run into the battlefield and instantly die, or only use your shotgun, you may as well switch in your pistol for Bonk. If as spy you keep forgetting to disguise, use the Your Eternal Reward. If you keep getting backstabbed as Heavy, use the Huo Long Heater, It's all about playstyle.
Now, I'm not saying that all of your loadouts will get you lots of kills if you just make them because you like some of the items, so I've prepared some good loadouts for use. Not all of them might work for you, but they generally work for me. I'll put different loadouts for each class as well, since some of the items used in this guide are rare. The classes are as follows:
A good idea is to put your playstyle in mind. For example, if when you play as scout, you run into the battlefield and instantly die, or only use your shotgun, you may as well switch in your pistol for Bonk. If as spy you keep forgetting to disguise, use the Your Eternal Reward. If you keep getting backstabbed as Heavy, use the Huo Long Heater, It's all about playstyle.
Now, I'm not saying that all of your loadouts will get you lots of kills if you just make them because you like some of the items, so I've prepared some good loadouts for use. Not all of them might work for you, but they generally work for me. I'll put different loadouts for each class as well, since some of the items used in this guide are rare. The classes are as follows:
The Scout
Primary: Force-A-Nature
Secondary: Flying Guillotine
Melee: Sandman
This class is brilliant as it can do lots of damage in a row. A good way to use this class is to hit someone with the sandman's baseball and then kill them with the guillotine, and if you need to get away you can use the Force-A-Nature for a force jump, which is just shooting in a direction when in the air to push you somewhere. I know that the class has another weapon that lets you triple jump, but I find that the Force-A-Nature is more useful in the fact that you still have room for the sandman.
Secondary: Flying Guillotine
Melee: Sandman
This class is brilliant as it can do lots of damage in a row. A good way to use this class is to hit someone with the sandman's baseball and then kill them with the guillotine, and if you need to get away you can use the Force-A-Nature for a force jump, which is just shooting in a direction when in the air to push you somewhere. I know that the class has another weapon that lets you triple jump, but I find that the Force-A-Nature is more useful in the fact that you still have room for the sandman.